Wargyrl Issue 02 Page 02
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Comic 52 - Wargyrl Issue 02 Page 02

19th May 2016, 8:00 AM in The Passion Of Golgo Part One


jamie59 19th May 2016, 8:17 PM edit delete reply
Calling her a Krout could get you killed. Can't you see she's English?
Detrimentalist 30th Jul 2016, 7:52 AM edit delete reply
Can you, actually? :)
Iceburgh69 20th May 2016, 9:28 AM edit delete reply
Ah, the Lovecraft references.
N W Johnson 21st May 2016, 7:03 AM edit delete reply
Dagon pre-dates Lovecraft by a couple of millennia. According to Wikipedia ,The god Dagon first appears in extant records about 2500 BC in the Mari texts and in personal Amorite names in which the Mesopotamian gods Ilu (Ēl), Dagan, and Adad are especially common.
Iceburgh69 21st May 2016, 10:17 AM edit delete reply
Perhaps, but I wouldn't know anything about it, a well as most people who are familiar with the diety, if it wasn't for Shadow Over Innsmouth.
Iceburgh69 21st May 2016, 10:19 AM edit delete reply

Second entry.
Wargyrl 28th May 2016, 2:45 PM edit delete reply

Of course, you are each correct in what you say. 'Dagon' was the name of the Babylonian god of the water. And, Lovecraft borrowed the name of 'Dagon' and elements of ancient mythology for his own work. Of course we are doing something similar. Of course we have borrowed elements of Lovecraft for our work just as Lovecraft borrowed from the past.

Having said that, please rest assured that nobody 'needs' to know the mythology of Babylon to understand the work of Lovecraft, and nobody 'needs' to understand the work of Lovecraft to understand any part of 'Wargyrl.' We intend to explain everything that the reader actually needs to know right here on the pages of the comic. We want to explain everything inside the comic so that we can make our pages into a complete story. We refuse to point our readers to other sources and we decline to add footnotes. Above all, we refuse to fill the message board with explanations, because we decided from the start that 'Wargyrl' was going to be the kind of comic that we like to read ourselves, and in our time we have read too many web comics where half of the necessary information is spread across the message board. We ourselves hate the experience of reading a comic which is fifty percent footnotes by weight, and we believe that our readers feel the same way.

At the same time, we are sure that you also recognize that Lovecraft adapted and updated everything that he learned from his sources, and you can be equally sure that we will adapt and update anything we gather from Lovecraft; so nothing in Wargyrl will ever be a 'sequel' or a 'pastiche' of Lovecraft's work. Instead, Wargyrl should always be new and surprising. Thanks for joining us!

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